On the profit model of web2.0
Web2.0 the concept has been widely known, people memorize well in mind and will be able to talk about one speaks tirelessly, I also advocate this new model of one, but with some fellow predecessors had exchange interaction, which days Public Comments entertainment predecessors especially profound: web2.0 the four major points: 1) the platform open, 2) multi-dimensional interactive 3) the interests of sharing; 4) good network ecosystem. Finishing digest a little personal, and summed up, open, interactive, mutual benefit, sharing, equality.
Web2.0 currently building up for the principles of the site, but the surface remains active user hidden crisis, a no profit, the investment alone, the site is not for long. Profitability is a basic guarantee for the survival of enterprises. Some people suffer for flow without result, some people with a free flow of silver, the former is kind of helpless, and the latter is kind of ignorance.
Web2.0 is the kind of a free and open environment, and the market economy principles are common. In a market economy, the market is regulated by the laws of the market, but this regulation is often a shortage of crisis, this time on the need for macro-control intervention, and this macro regulation and control is the means to learn from the planned economy. We have to imagine, from the transition to web1.0
Web2.0, can be likened to a planned economy and a free economy, there are only two combined to produce a healthy market economy. So we know very well that the future development trend will be clearly web1.0 and web2.0 combination of the times.
From frugal to extravagant easy to thrifty hard by the extravagance, has been in the habit of netizens "free use" of the times, if a naked introduction of the charging model will backfire. This requires user training habits, it is a very difficult process, so that it was gradually changing habits, is a progressive and unpredictable process, First, users will need to change the habit of time, can not be accomplished overnight, and the second is that the attempt to change users habits, users may be aroused the collective opposition. For example, recently the "Taobao Lucky incident," Taobao free, and won the popular, but also train the people "draw free" habits, charges will naturally cause sudden strongly opposed, that is, end up in failure This rationale.
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