Cascading Style Sheets Tutorial

Fireworks types of animation and production explain

  I always think that FW PS powerful than reflected in the two main areas, the first vector graphics editing bitmap editing mode with the perfect integration of two graphics processing is purely functional and GIF animation functions of integration.    As for the use of the software on the simplicity of comparison, I now feel that no good to explore Gaiyin for the operation of a software easier to use depends entirely on user preferences.    On these two added advantages.    Mixed deal with the graphics mode function, in order to PS6 ADOBE in the introduction, we throw aside the.    On the animation deal with the integration of graphics processing terms than PS FW still have a considerable distance.    Let us come together into FW FW carefully to find out in the animation deal with the powerful and convenient and flexible, with emphasis on analysis can be generated animation. 

  Note: This software only for the direct generation of animation effects analysis, and not to hand-Lo animated discussion. 

  Note: FW are two "symbols" can be generated by software built-in instructions, and other changes in campaign results.    The first is the "graphic symbols (Graphic Symbol)," the second is "symbolic animation (Animation Symbol)." 

  Gradually analysis: 

  Although we can use FW produced a very cool animation effects, but it is not a professional production of GIF animation software, the effect of generating pure software is very simple.    Can be roughly divided into the following two categories First, the basic sports, and the second is sports effects: 

  First, the basic sports include: 

  Linear Motion: it includes a vertical, upright, tilt movement of the three.    As shown in Figure 1. 
  Gradual movement: FW support only two graded movement, First size gradual movement, and the second is that of the gradual movement, visibility of transparency means that the changes, including the course of the campaign symbol rotation.    If you want to gradually become a round rectangle, then only through a manual-ching-ching of the way done. 

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  Linear motion a gradual movement 2 

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  3 gradual movement gradual movement 4 

  Second, the effects of a campaign that is only "Zhezhao category" Animation: 

  There are two categories Zhezhao generated animation methods, one of which is using shared folders (Share Across Frames) function to create Zhezhao results, as shown in Figure 5.    Second is the use of real Zhezhao function (Paste as mask or Group as mask) was Zhezhao objects campaign Zhezhao generated animation.    Figure 6 below. 

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  Zhezhao animation 5 Zhezhao animation 6 

  FW is more than can be built through the two major categories of orders generated animation.    As long as we be good at using these directives coupled with our creativity can create a lot of interesting, or the effect of a very COOL.    Below we to get to know these animation production process. 

  Note: The following animation production process we are going on in the form of comparison.    Animation of basic sports we are going through the production of "graphic symbols" and "animation symbol" create animation effects different methods were compared.    Sports animation effects will be produced through a "shared folder" and "Zhezhao" compare two different ways. 

  Note: FW symbols in the conversion and added five kinds of methods: 

  First, the initial vector graphics will be converted to Symbol (symbol) shortcut: press the F8 key selected graphics. 

  Second, right-click graphics, in the drop-down list, select Convert to Symbol (converted into symbols). 

  Third, check the graphics, open the Insert menu and choose Convert to Symbol……. 

  4, add a new symbol, select Insert Open New symbol. 

  5, is to add a new symbol that is a fast way to press the Ctrl F8.    In the presentation below, we use all the shortcuts. 

  Gradually explain: 

  A basic animation: 

  1, by using the "graphic symbol" create linear motion animation categories: First, you need to draw the graphics (for the sake of simplicity, only rectangular said here).    The plan selected, press the F8 key, in the pop-up dialog box, select the first Graphic (graphics).    Figure 1. 

  2, just check conversion graphic symbols, press Ctrl C, the same copy of a graphic symbol, will again press Ctrl V to paste editing area.    And two graphic symbols in a horizontal direction opened some distance.    As shown in Figure 2. 

  3, hold down the Shift key, click editing area of the two graphic symbols, selected after open modify the list of Symbol menu choice in the Tween Instances (in between insert examples) or press Ctrl Alt shift T's Shortcuts .    In the pop-up dialog box, in Steps (Steps) projects inserted in the volume you need-ching (Note that the number of insertion-ching, the more the animation format output will be larger), while the bottom of the check Distribute to Frames ( distribution of Lo).    As shown in figure 3.    Well, the status bar the press preview to play the most simple linear motion animation bar. 

  4, we now see the use "animated symbols" Linear Motion production process.    First you paint or graphics, the same select it and press F8, but this time we need to chose the second: Animation (lively). 

  5, we can see the bar, when you choose will be converted to graphics "animation symbols," the FW will be automatically set up a pop-up dialog box animation campaign symbol.    Frames then the first course is the number of add-ching.    Move the second position is responsible for the changes.    180 write directly on it.    That is the level of this symbol in accordance with the direction of movement, you want symbols in accordance with the direction of the horizontal position-mobile?    Then you can write -180:).    Below the Direction (direction), which is used to set the direction of the campaign symbol.    If you only need to sign on the level of vertical direction of movement there would be no need fixed it.    We followed that in the following several on further details.    Shown in Figure 4. 

  6, use the "graphic symbol" gradual movement animation production: This time, we have done the complexity, size and transparency will change together to do.    Well, first repeat 1 - Step 2.    Will be converted into graphic symbols and a copy out. 

  7, which changes the size of a symbol of arbitrary and transparency, (the change here is a copy), the transparency of the changes are as follows: select a symbol, open layer (layer) panels, which contain a number of 100 to 0 can be.    Figure 5 below. 

  8, repeat the first three steps.    Then preview the animation graded. 

  9, by using the "animation symbols" Gradualism do animation: Repeat steps 4-5, in the box set up the following two changes: Scale to (proportional to……) Add figure for the 200, or direct pulling roller.    In Opacity (opacity) of the change after a number 0 or pulling roller of the direct.    Well, look at the effect of it. 

  10, we had to note that we have not mentioned "animation symbol" campaign set up the last of the box, said Well, it (Rotote rotation), by definition symbol is used to control whether in the course of the campaign to turn the project .    Because of this move are the type of gradual, so we do not repeat them, you can try their hands its function. 

12520509_2005072809585460415100.gif12520509_2005072809585461919600.gif12520509_2005072809585463230700.gif

  Legend 1 Legend 2 Legend 3 


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  Legend 4 Legend 5 

  Here, we of the basic animation production to a more complete understanding.    In the production process, we might discover, "animation symbols" than the "graphic symbol" of great convenience and ease of use, first, symbolic action animation can be set at any time change is the biggest advantage, as long as we think that a place deal with the bad, we can modify at any time - Animate - settings to change the entire animation.    Second, the election of an animated symbols, we will see the animation of all sports connections, we can drag ends of the starting point and end point of the movement to change the direction of animation.    The above two points are "graphic symbol" does not have.    But graphic symbols has its advantages, not to repeat them here, to rely on your own experience 1,10 slowly, huh:). 

  Second, effects animation: 

  1, by using the "shared folder" Achieving Zhezhao effects: first do the shared folder.    Painting bar chart (shown in Figure 7). 

  2, the picture is getting better, open the board level, double-click called "layer1" layer, in the pop-up dialog box to this layer named as the "mask", and then check the following "Lo shared by all."    See figure 8. 

  3, the establishment of a new layer, and this will drag the mask layer.    In this layer of doing animation, we have just learned to use the basic movement casually done!    But bear in mind the size of animation must not exceed the scope of the cover layer mask.    As shown in Figure 9. 

  4, the animation you do?    Do a good job?    Then see next effect it:) 

  5, using real Zhezhao Zhezhao create animation: First, we need to draw two Zhezhao graphics.    As shown in Figure 10. 

  6, drawn graphics, the graphics will be Zhezhao turned into a "graphic symbols."    Remember, the initial graphical not create animation effects, must be applied before Zhezhao Zhezhao graphics will be transformed into symbols.    After conversion to open "amendment - Zhezhao - Portfolio Zhezhao" application Zhezhao.    Figure 11. 

  7, after we look at application level Zhezhao board, you will find that a combination of the two graphics Zhezhao between there is a ring with the logo, a point it.    Figure 12. 

  8, chain untied, the choice was Zhezhao graphical symbols.    Copy and a copy of the new text at the end, open the "amendment - symbols - such as in the examples inserted between" Creating symbols of the movement.    Figure 13. 

  To this end, we have to be created in the FW animation types have a more detailed understanding.    The remaining is running your brain, and use them to create a more vivid effect. 

12520509_2005072809585479231400.gif12520509_200507280958554449100.gif12520509_200507280958556388600.gif

  7 Legend Legend 8 Legend 9 


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  10 Legend Legend 11 

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  12 Legend Legend 13 

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Cascading Style Sheets Tutorial